AI Insights · Timothy · April 2025
Top 5 Idler Games on Android in Lebanon: Q1 2025
Explore the performance trends of the top 5 idler games on Android in Lebanon for Q1 2025, including downloads, revenue, and active users.
In the first quarter of 2025, the idler game category on the Android platform in Lebanon saw varied performances across its top applications. Based on data from Sensor Tower, let's delve into the weekly trends for downloads, revenue, and active users for the top five games.
Pizza Ready!, published by Supercent, Inc., experienced fluctuations in its weekly revenue, peaking at $22 in mid-March after an initial dip early in the quarter. Downloads were robust, starting at around 6.4K and peaking at 7.7K in mid-January, before gradually declining to 4.4K by the end of March. Weekly active users mirrored download trends, with numbers reaching as high as 25.3K in early March, although they saw a decline towards the quarter's end.
My Perfect Hotel from SayGames Ltd exhibited a steady pattern in revenue, with minor peaks at $11 in early January and mid-March. Download numbers showed a notable increase in March, reaching 5.9K. Active users also increased significantly, starting from approximately 22.4K and reaching nearly 19.9K by the end of March.
Stone Grass: Mowing Simulator by Freeplay Inc saw minimal revenue generation, with only a slight peak of $2 in February. However, downloads saw a significant mid-quarter surge, peaking at 5.8K in February. Active user numbers followed a similar trend, with a peak of 9.3K in mid-February before stabilizing to around 5.1K by March's end.
Prison Life: Idle Game, another title by Supercent, Inc., had modest revenue, peaking at $3 in early February. Downloads started strong at 7.3K but tapered off to 1.9K by the end of the quarter. Active users remained relatively high throughout, peaking at 61.6K in the last week of March.
Lastly, Awesome Park : Idle Game showed no revenue generation but saw a spike in downloads in early February, reaching 5.6K. Active users increased significantly during this period, peaking at 8.9K before declining to 2.3K by the end of the quarter.
These insights reveal the dynamic nature of the idler game market in Lebanon, with each app exhibiting unique trends in user engagement and monetization. For more detailed analytics and insights, visit Sensor Tower.